Combat Aces — App Privacy Policy
Last updated 12 August 2026
Combat Aces is a single-player game that also offers matches against another person over the internet. Most of it never talks to us at all: the game is fully playable with no account and no network connection, and your squadron's record — your pilots, their victories, the men you have lost, and your Ace Points — is kept on your own device and is never uploaded.
This policy covers the Combat Aces app. Our separate website privacy policy covers cuban8studios.com.
What every player sends
When a match finishes, the game sends a record of it to our own server so that we can understand how the game is actually played and find faults in it. That record contains:
- An installation identifier. A random value created the first time the app runs on your device. It is not your Apple ID, not your device's identifier, and not an advertising identifier. It is not shared with anyone. Deleting the app discards it, and reinstalling creates a new one.
- What was flown. The scenario, the opening position, the orders both pilots gave, and the result the game's engine worked out from them.
- Which version flew it. App version, build number and rules version.
- Basic device information. Device model (for example, "iPhone18,1") and operating system version. Not your device's name, and not its serial number.
This record is not connected to your name, your Apple ID, or any account. We cannot tell who you are from it, and we do not try to.
What you send only if you sign in for internet play
Playing against another person over the internet requires an account. Nothing else in the game does. If you create one:
- We ask Apple for an email address and nothing else. No name, no address. Apple may give us a private relay address instead of your real one, in which case we never learn your actual email address.
- Matches in progress are stored on our server — the orders each player gives and the filtered view each player is shown — because a match between two people cannot be resolved on either person's phone without letting each see what the other has not yet committed to.
What you send only if you enter the leaderboard
The leaderboard is optional and separate. You can play the game, fly the week's sortie and see your own score without entering it. If you do enter:
- A squadron name you choose. This is shown publicly beside your score — that is what a leaderboard is. We do not derive it from your Apple ID and we never ask for or display a real name. It is at most twenty-four characters, and it is the only thing you can write that anyone else sees: there is no chat, no messages, and no way to send another player anything.
- The orders of the sorties you enter. The same handful of instructions the anonymous record above already describes, sent again and this time linked to your account. We have to do it this way: our server re-flies your sortie from your orders and works out the score itself, rather than believing a number your phone sends us, and that is the only reason a leaderboard is worth reading.
- The score that re-flight produced.
- Anyone you report or block, and any note you write on a report.
The anonymous records described further up are not connected to this, and cannot be. They have no column that says whose they are, and we do not add one. That is why entering the leaderboard sends your orders a second time instead of us simply claiming the ones we already have.
Reporting and blocking
If a squadron name is offensive, you can report it from the leaderboard, and you can block a player so that their name no longer appears to you. Blocking takes effect immediately and does not wait for us to agree with you. Squadron names are also checked when they are chosen, and we can withdraw one at any time.
What you send only if you use notifications, or play against people you know
All of this is optional and none of it happens unless you choose it. You can fly the game, the week's sortie and the leaderboard without any of it.
- A notification token, if you allow notifications. When you say yes to notifications, Apple gives us a token that lets us send one to your device. It identifies the installation, not you, and it is useful for nothing else — we cannot read anything on your phone with it, and it cannot be used to find you anywhere else. If you turn notifications off, or delete the app, it stops working. You can also choose which kinds you want: an invitation, your turn being ready, a match ending.
- Which squadrons you are linked with. If you and another player agree to link up, we store that the two of you are linked, and who asked first. Either of you can undo it.
- That you are looking for a game, while you are looking. When you ask to be matched with somebody, we hold the fact that you are waiting, which scenario, and whether you want a live game or one by post. It is deleted when you are matched, when you stop waiting, or when it expires on its own.
How another player can find you. Only by typing your squadron's name exactly as it is spelled. There is no directory, no browsing, and no partial search: a name that is nearly right finds nobody. Your squadron's name is already shown publicly on the leaderboard, which is what makes this possible, and you can set who is allowed to challenge you — anyone who knows the exact name, only squadrons you are linked with, or nobody at all.
Deleting your account
You can delete your account from inside the app, at Flying Orders → MENU → SETTINGS → DELETE MY ACCOUNT. This removes your matches, your squadron name, your leaderboard entries and scores, your reports and blocks, your links with other squadrons, your notification settings and the token used to reach your device, and the account itself, immediately. Your name is gone from the leaderboard the next time anyone loads it. There is no grace period and no hidden copy.
Two things it does not remove, and we would rather say so than let you discover it:
- Your squadron's record on your own device, which never left it and is yours to delete by removing the app.
- The anonymous match records described above, which are keyed to an installation rather than to you and contain nothing that identifies a person. There is no way for us to find "your" records in order to delete them, because nothing in them says they are yours.
What we do not do
- No advertising. No advertising identifier is present in the app.
- No tracking. Nothing here follows you across other companies' apps or websites.
- No analytics SDK and no third-party analytics service.
- No location, no contacts, no photos, no microphone, no health data.
- No selling or sharing of anything with data brokers or advertisers.
Our server is a Supabase project we control ourselves. Supabase hosts it for us; they are not a partner with whom we share data for their own purposes.
Children
Combat Aces is not directed at children, and we do not knowingly collect information from them.
Changes to this policy
We will update this page when the app changes what it collects, and change the date at the top when we do.
Questions
Write to us at privacy@cuban8studios.com and say that your question is about the app.